PHOTO BY POLINA TEIF

Deighan Morrison is a sound artist, producer, and audio engineer who works with audio, video, and 3D environments to create immersive digital settings. Deighan edits, mixes, and composes for independent features, short films, and documentaries. His work has been featured at NAISA (New Adventures In Sound Art), the Vancouver Queer Film Festival, and Festival de Cannes. He holds a Bachelor of Arts from the University of Ottawa and has completed programs in Music Industry Arts and Sound Design and Production. Deighan produces experimental music and has performed at Pop Montreal and OXW. His artistic practice is informed by an interest in new media and a fascination with the interaction between visual and auditory arts.

ARTIST STATEMENT

My work uses audio, video, and integrated development environments to create immersive settings that explore the relationship between ecology and technology. By blending subtle, textural soundscapes with 3D digital materials, I am building isolated environments for sound to be experienced. My work experiments with simulated micro-ecosystems to interpret the language of the natural world. By merging field recordings with synthesis, I seek to make the viewer aware of natural processes that are often difficult to perceive.

Deighan Morrison is a sound artist, producer, and audio engineer who works with audio, video, and 3D environments to create immersive digital settings. Deighan edits, mixes, and composes for independent features, short films, and documentaries. His work has been featured at NAISA (New Adventures In Sound Art), the Vancouver Queer Film Festival, and Festival de Cannes. He holds a Bachelor of Arts from the University of Ottawa and has completed programs in Music Industry Arts and Sound Design and Production. Deighan produces experimental music and has performed at Pop Montreal and OXW. His artistic practice is informed by an interest in new media and a fascination with the interaction between visual and auditory arts.

My work uses audio, video, and integrated development environments to create immersive settings that explore the relationship between ecology and technology. By blending subtle, textural soundscapes with 3D digital materials, I am building isolated environments for sound to be experienced. My work experiments with simulated micro-ecosystems to interpret the language of the natural world. By merging field recordings with synthesis, I seek to make the viewer aware of natural processes that are often difficult to perceive.